The The JAM3 team
has sent us an email about the release of their Joint Ammo and Magazines V.3
. You can download alternate sound packs in this thread
Fully compatible with ECP, EECP, FFXUR, INQ-Mod, Y2K3, etc.
New AT rounds, compatible with CAVS project
Improved recoils for all rifles, pistols and shotgun
Tweaked accuracy for all sniper rifles
SD magazines tweaked to simulate realistic supersonic ammo where appropriate
Subsonic "SUB" mags preserve JAM2 SD values
New sounds for 99% of magazines and weapons- big thanks to the OFP community
Most magazines have separate fire sounds. Now you can tell who's shooting!
Different fly and hit sounds for different bullet types
Bullet hit and fly sounds also externalized to JAM_Sounds.pbo
THREE alternative versions of the JAM_Sounds.pbo available. Community Pack, Rainbow Pack, Cinemania Pack
New Mounted Machinegun magazines, with HD versions. Ready to be used on vehicles
New realistic-size mags for M60, M240, RPD, PKM. Max loadout of 500rds per unit
New 12rd Belts for grenade launchers, like GL Vest but only taking 3 spaces
Primary and pistol-slot options for most SMG/PDW mags.
Unsuppressed, suppressed and silenced (subsonic) MP5 and Uzi mags
New magazines for Remington SPC 6.8mm and Grendel 6.5mm rounds
New sniper mags: L96A1-type rifles and SVU tactical rifle
New Editor groups
New units for all sides: Spotter, Grenadier (Belt), Machinegunner (500 rounds), AT Units (CAVS compatible)
All BIS vehicles available with JAM crew
Editor mission allows players to quickly preview many of the sounds
More effective smoke grenades.
A few config fixes
DOWNLOAD (FTP#1) - JAM3 [13,55 MB]DOWNLOAD (FTP#2) - JAM3 [13,55 MB]